Speaker(s): Daniel Burka, Jake Knapp, Nadya Direkova

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Though design research has become common practice at product companies, it often produces insights that slip into the hazy distance as documents get lost on a hard drive, or ignored by someone in a different department. Worse still, efforts get duplicated when communication breaks down. UX teams have design research down to a science, but […]

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Design deliverables can be challenging in a multi-device world. Front-end developers have had their day playing with fluid grids, flexible content, and media queries. Now it’s time to let the rest of the team in on the job. In this session, we’ll investigate how to get design approval in the context of a responsive process. […]

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After a decade and a half as a user experience professional, Jesse James Garrett has had more than his fair share of scrapes and bruises. In this presentation, Jesse reflects on what he’s learned about what it really takes to deliver great UX work, from working with teams and managing stakeholders to breaking a creative […]

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When something new comes along, it’s common for us to react with what we already know. Radio programming on TV, print design on web pages, and now web page design on mobile devices. But every medium ultimately needs unique thinking and design to reach its true potential. Through an in-depth look at several common web […]

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What would happen if you put 20 emerging creative talent’s + top line mentors in a room together? Semi-Permanent gave twenty creatives, irrespective of their stage of career & genre of skills, an opportunity to collaborate on a real life project, giving insights into the exciting, fast paced and meaningful projects happening at Google today. […]

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Let’s take a look at the UX ideation around the new Fi site. Irene, Jack and Yuwei take us through some of those key areas. Other folks at Fi are seeing this for the first time here just as you are. If you are a digital girl/guy: share, like or comment…so we know you were […]

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Requirements-driven product definition is a sure-fire way to get 100% of the wrong product launched. The assumptions that requirements are based on are usually not accurate enough to determine the exact solution those requirements dictate. Instead, teams should focus on creating a series of hypotheses that define potential solutions to their business problem business problem […]

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We often hear that when you design for ‘everyone’ you are designing for ‘no one’. Though this can be true, the future of the web has to take a more flexible and adaptive approach to ensure digital media isn’t necessarily one-size fits all, but can be adapted and adjusted to fit all. This talk will […]

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During the Opencast Matterhorn Leadership and Planning Meeting, Allison Bloodworth and Judy Stern of UC Berkeley Educational Technology Services provided an overview of the Business Analysis and User Experience roles and processes. The Matterhorn BA/U Team was proposed as a unified team working together as a cross-project resource to help the Matterhorn team understand & […]

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