Facebook’s “like” and “share” buttons are seen 22 billion times a day, making them some of the most-viewed design elements ever created. Margaret Gould Stewart, Facebook’s director of product design, outlines three rules for design at such a massive scale—one so big that the tiniest of tweaks can cause global outrage, but also so large […]

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A selection of continuous delivery improvements made to the Abercrombie & Fitch website in 2016

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Originally, the field of usability and interaction design was slow, cumbersome and costly. These were some of the reasons that it was not adopted very fast among practitioners. However, recent years a lot of the methods and techniques have been adapted to better fit the fast moving development processes that are predominant in software companies […]

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Rest in peace, gamification. The hopeful promise of magic tricks to hack engagement has been shown a lie. We see through your pontification charade, badge-wielding devil! How might we rethink the intersection of game design and user experience in this post-gamified future? Join us to explore strategies for designing gimmick-free experiences that motivate, challenge and […]

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Gain a deeper understanding of seamless UX across channels and silos. Explore service ecosystems.

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Sharp Corporation collaborated with frog’s team of designers and technologists to create “Feel UX”, a new Android smartphone experience that is easy to use, highly personalized, and visually stunning. “Feel UX” for Sharp’s AQUOS smartphones will be available in Japan during the summer of 2012 and include the following features: -Personalized and innovative lock-screen experience, […]

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Lecturer for A. Richard Newton Distinguished Innovator Lecture Series. Marissa Mayer leads the company’s product management efforts on search products web search, images, news, books, products, maps, Google Earth, Google Toolbar, Google Desktop, Google Health, Google Labs and more. She joined Google in 1999 as Google’s first female engineer and led the user interface and […]

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