Design has been clamoring for a seat at the table for ages. And, all of the sudden it’s happening. Designers at startups and big companies alike are increasingly being brought into leadership discussions. In my job at GV, I see designers across a broad range of companies and I’m very worried that many designers are […]

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Julie Zhuo, vice president of product design at Facebook, describes how the development of new features starts with three questions: What people problem are we solving? How do we know it’s a real problem? And how will we know if we’ve solved it? Zhuo explains how answering those fundamental questions at the outset reveals the […]

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Vitaly Friedman was hosted by UX Lausanne 2017. —- Jane will draw on her experiences from across her career, focusing specifically on The Telegraph and MOO. She will present four case studies from The Telegraph, each one emphasizing a particular aspect of design methodology. They will exemplify how her processes evolved to allow her team […]

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Adrian Franks is a design director and creative strategist at IBM. At IBM he worked to design and develop the Creative Toolbox, which helps designers and product managers familiarize themselves with the various tools available to prototype and create new products.

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In addition to be being cofounder of design and invention studio, Special Projects, Adrian is also a magician and a full member of the magic circle. In this talk he reveals how the process magicians use when designing new illusions can be applied to design. This talk offers a unique perspective on designing magical user experiences which surprise and delight […]

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Businesses need to figure out how to get more of the right things to market faster. Having got lean and agile, maximised their marketing spend and digitally transformed, what holds businesses back is their ability to agree what to do, and change. Having worked with billion dollar businesses, Engine has learned a lot about what works […]

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The 20th century challenge was to design a world of useful new machines. Form Followed Function. The rise of consumer culture introduced empathy and user-centric design. Form Followed Emotion. We are now entering an era of quantification and automation. Every person, place, and thing is being written about, annotated, digitised, and automated. Machines and services […]

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Web apps are considered to work online only. When the Internet connection drops, the app usually stops functioning. Although in such situations we cannot enable the whole functionality, we can still let our users continue their work and thus give them good user experience. In this talk I will share design principles and implementation strategies […]

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Closing Keynote at World IA Day Zürich, 18. Februar 2017 Abstract: The products we create can make someone’s day—or leave them feeling alienated, marginalized, hurt, or angry. It all depends on whether we design for real life: for people with complex emotions, stressed-out scenarios, or simply identities that are different from our own. In this […]

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Didier Hilhorst, Design Director at Uber, shares how his graduate degree in economics helps mold him as a designer and, in turn, shape how he and his team redesigned Uber from the ground up. FOLLOW US Twitter: http://twitter.com/highrespodcast Facebook: http://facebook.com/highrespodcast iTunes: http://bit.ly/highresitunes Google Play: http://bit.ly/highresgoogle

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